Inactivity and numerous losses after falling to 0 LP in a division can result in a demotion. LP are earned by winning games and lost by losing games. For example, winning against a team that overall has higher MMR will reward more of LP points after a win, and losing against a higher ranked team will lose fewer points. At its core, MMR depends on how many wins a player has.
Ranked rewards are distributed to the players after the season ends. Based on the ranked tiers they placed and honor levels, players can potentially receive different icons, emotes, ward skins, and ranked armor upgrades. The higher your ELO the higher division you are expected to be. Plat 1 is statistically considered high elo as players in Plat 1 are within the top 3.
Players achieving Plat 1 are extremely close to Diamond lll, the rank where the top 1. However, the difference of high elo players are immense, as seen on the various league of legends ranks, of which include the same amount of divisions compared to the rest of the players. Faker is a legend in the League of Legends scene, being acknowledged as the best mid laner and player in the world for multiple years. While Faker may not be considered the best currently, he remains among the top of the competitive scene.
The League of Legends ranks of competitive players change throughout a season as not many are active on the ranked ladder. Rank decay is common as many competitive players refrain from solo queue for a multitude of different reasons. These reasons include not wanting to give away tactics, and not having enough time given their busy schedules scrimming other teams and reviewing VODs.
To no surprise, Faker from year to year has managed to achieve Challenger by the end of every season in the LoL ranking system. While he may not be always be on the challenger leader board, for reasons as mentioned above, he continues to finish the year at the highest division.
On some occasions, the superstar has even managed to claim the Rank 1 spot on the Korean competitive league of legends ranking system. At the end of each game, Riot has a separate system that evaluates your individual performance at the conclusion of every game. The game tries to put teams of equal skill against one another, measured in various ways. This can lead to a champion being banned on both sides, which can become relatively common in certain balance states, patches, and divisions.
Once the banning phase ends, the first person on one team will choose one champion to play. After the first pick, two players on the other team pick their champions, with teams alternating until the remaining player makes the last pick. No two players on either team can choose the same champion to play. The picking system is well established in multiple online games. With all champions picked for both sides, the preparation phase begins.
Players have 30 seconds to make final adjustments. This also allows players on a team to swap champions between one another.
Champion swapping can become a significant strategic point, especially for roles that rely heavily on counterpicking like top and mid lanes. However, beware that this gives the opponents a chance to pick one of your preferred champions. For ranked matches, players need to choose their preferred roles to play between top, jungle, middle, bottom, or support. Each player also gets an automatic autofill position. The autofill in ranked allows the Riot sorting system to cut down on queue times due to disproportionate role popularity.
Players with higher LP will climb the ranked ladder from Master to Grandmaster and finally Challenger. This system is reset every single day and players with higher LP gains can bump out players with less LP from their position.
This creates better transparency at the highest League of Legends skill levels. There is also a cap on how many players can be in either Challenger and Grandmaster.
For example, the EUW Challenger holds the top players of the region, while Grandmaster holds players. The average player is most likely situated in Silver and Gold. Higher tiers like Challenger, where esports players usually reside have a much smaller share of players. There are different ways to enjoy ranking up in League of Legends.
You can either choose to play solo queue, in which you play alone and get matched up with four other players or choose to play duo queue with a friend. Support and ADC duos will often queue up together. Solo and Duo Queue are not the only ways one can achieve a ranking, though. There is a second-ranking system in which players can attain a positional rank in flex queue. This is done by queueing up with four other friends in flex queue — but who really knows that many people who play League?
It is also important to mention that as of Season 11, players in Master tier and above are not able to compete in duo queue anymore. This was implemented to make ranked games fairer since communication is a key factor in League of Legends matches. Therefore, players are only able to play solo queue games in high elo matches. Leaving or going AFK in ranked games can have dire consequences on you. Playing ranked means that you want to climb the elo ladder in League of Legends — as do your teammates — but by going AFK, you make this quite difficult for your team.
Therefore, Riot has implemented severe punishments for repeat offenders. To combat inactivity in-game, Riot created multiple tiers with varying punishments. Tier 0 is for those who have no priors when it comes to AFKing, while the harshest tier is the newly implemented Tier 7 which means players will be locked out of queue — wherein players will be unable to start games in MOBA queues and have a minute queue delay for the five games.
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